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As a kid, I used to have fun trying to drag magnetic objects around without them snapping onto the magnet. It was Insanely tough. I tried to make it easier by developing a game around that experience to see how it would really feel.
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Uboard is a game based on reflexes that revolves around magnets, push, pull,timing and balance.Curently a work in progress, I’ve made 25 different boards(levels) for the game so far.
Standalone PC/MAC Prototype Versions :
https://drive.google.com/file/d/0BxgCrpLm1OPqRVJER2xBS0VJd0E/edit?usp=sharing
Download Link
UBoard- playing with magnets on mobile
GAMES
My Contribution
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So far, I've made the game on my own handling all aspects of design and development.
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The key aspects I handled are Game Design, Prototyping , Game Development Visual Design and Playtesting.
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I'm currently collaborating with Studio Torque to for further Level Design, Visual Art and for taking the game to a professional level for a commercial release.